Shiversword 2: The Magic Harp by CJ592

This is the sequel to Shiversword: The Beginning.
Shiversword is on the trail of the famous Magic Harp, after his friend and Mentor John Lemon died leaving him a map. However his journey leads him into the path of a superstitious treasure hunter, participating in the Eggs Factor and coming face to face with a religious cult.

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Review by danaburgerrr
29 Dec 2014
I totally love this series, and I have since I played the first Sir Loin game, but this game was probably the weakest out of all of them. the reason I say this is because I had to restart the game not once, but twice, due to glitches which make it impossible to continue (which is unusual for your games). the first is when you're on the search for snails for Al: if you've already fed the sheep and gotten the gloves, and you go back to the field and take more grass before speaking to Al about the snails, there is no way to continue. the final snail that you need to find is hidden in the long grass, but if you already have a handful of grass, you can't drop it and the sheep won't eat it, and examining the grass does not reveal the snail either. so you're at an impasse and must restart. the second glitch occurs later in the game when crafting the wig: if you dye the wool red immediately before dying it green with the green paste, you're again at an impasse. the obvious thing to do is try to wash it clean with the bleach in the tank, but this doesn't work, and you need the red dye later for something else and there is no way to get more wool from the sheep. these glitches are frustrating after making progress in the game, and on top of that the story is a bit silly this time around (and I am usually such a fan of your humor), and there are also a few non-obvious commands like having to speak to the carp, or sell things to the oracle. with a bit more thought and development of objects and scenes and a few more hints available, this game could be really great. like I said, I'm a fan of everything else you've done, but this one missed the mark for me on many levels. I did, however, appreciate the mention of the Carnivora Nuns at the end.
(3)

Review by Marcos Artiaga
04 Apr 2012
A little trouble with the verbage on things like the battery and chair, but overall another GREAT game. Any word on Sir Loin 4?
(5)

Review by mclovin
31 Mar 2012
not sure what to do
(1)

Review by ahsat
06 Aug 2011
I am stuck again. I believe I need something that resembles a glowing crystal ball. I have a dull bulb, clay bowl, crystal bowl, and cannot combine them. I don't have a new location either. I have the biography, camera, dress, autograph, and red dye also. What's next please?
(5)

Review by sue butler
04 Apr 2010
Enjoying game so far but can,t find how to charge battery or get a fifth song{I have the one from the ray of light}any hints please
(4)

Review by pofke
02 Oct 2009
OK, got a lot further now. Did dog, Al,... I just cant return Edison's camera. He keeps insisting that I take the battery out.

But when I look at the camera it sais that the battery is NOT inside...

Do I need to take more photo's? Maybe a nice picture in the dress? ;)

Anyway, very nice game!!!
(5)

Review by max
13 Nov 2008
Playing your games is so much better than working.
(4)

01 Nov 2008
Never mind, I got there in the end! Overall a fantastic game - the only issue I found was the difficulty in interacting with/using some of the objects (the battery, the chair etc). That said, it was an extremely entertaining game, and I look forward to trying out the Sir Loin games! Thanks!
(4)

Review by Jules Davidson
21 Oct 2008
Finally completed this today! Yipee :-) Thoroughly enjoyed playing this game - its kept me entertained for days. Thank you and well done! Are there any plans in the pipeline for no 3 - if so can't wait.
(5)

Review by caleb
04 Aug 2008
i just started and want to know after you push the gate down where you go
(5)

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Average rating
(4.18)
Written by
CJ592

Plays
687
Downloads
627
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Written for Quest 4.0
Added 11 May 2008

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