Assassin by Mocha Man and Eager Elmer

In this game you will explore ThereIsNoMafiaHereVille, a large happy town with a powerful mafia. This town is not happy in all ways, however... an incredibly corrupt mayor is unintentionally making unemployment rates skyrocket. You will begin without a job and forced to work for the mafia to make a living... and to kill the mayor who has ruined your life. You begin outside a tavern that will affect your life unfathomably (if you go get a drink inside that is).<br>There MIGHT be another version of this game coming out from the police force's point of view.

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Review by kokybo
06 Mar 2014
i love this game. It took me a while to figure out but now i get what i am doing

Review by TeriyakiFreak
06 Feb 2014
I've talked to Vinnie, now I'm stuck in the club, what do I do?!

Review by Paper Asssassin
04 Jan 2014

Review by calidro
06 Oct 2013
The best text-based game I have ever played! But unfortunately the >Restore command doesn't work and I can't load my game. I was very deep in the story already and didn't want to restart the game so I quit before I could finish the story. PLEASE FIX THIS

Review by Mac Ewing
18 Aug 2013
Pretty good so far. The only suggestion I can make would be using the "clear screen" every now and then. Some of the street descriptions were big enough that it could get a bit confusing. Really good gameplay, though.

Review by Zelman Flame 22
03 Jun 2013
Fantastic game I love it!!

Review by Lucas
27 May 2012
i cannt find duck pond

Review by Lorenzo Galante
10 Jul 2011
Pretty awesome game, but I finished it in less than 15 minutes. Can't you put more story??

Review by Edzet
17 May 2011
I liked it.
Thanks again Mocha Man and Eager Elmer.

Review by Kyle Taylor
18 Feb 2008
Mocha Man definitely does things unconventionally. That's not necessarily a bad thing and I did come to enjoy some aspects of this game. The limited command interface in this game was a pain, and it took a while to get used to it. I found it irritating that a verb like 'search' could be recognised in one or two locations, like the hospital, but unrecognised anywhere else. Still, the instructions at the beginning pointed me in the right direction as to how to get to grips with this game, which was fun in a way.

Normally, I detest filler locations, and I like text adventures which are short on rooms and long on interactivity. However, this game doesn't seem to be a text adventure in the conventional sense. The main challenge (apart from figuring out its logic) is to hunt the details in the ocean of the town map.

The game is much too limited. It is only half a game really. Money can be made various ways - doing missions for the mafia, gambling and pawning stolen goods. I liked that part. I was also supposed to be able to get money by racing cars, though I never got enough money to buy a car. Money doesn't seem to help you much though, as you don't need to make much money to complete the game by killing the mayor. It doesn't hold together. Mocha Man, you should have brought in another objective in the game - something you would need a huge amount of money for, and more ways of making money (if I'm ever to race cars).

It also needed more interactive elements in the game. There were some nice details which are very easily missed, like the town notice board, and the bored receptionist. There needed to be more though. Mocha Man also confuses his east with his west in room descriptions. The church in this game. The hallway in Spectrum. Sort it out.

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Written by
Mocha Man and Eager Elmer

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Written for Quest 3.11
Added 31 Dec 2002

IFDB listing