Rainbow room by Wheelnut
You wake up in a strange room, you have no idea where you are, or how you got there.
What you do know is: You have to get out of here!
''Rainbow room'' is my first game upload, and not too bad of an attempt, if I do say so myself...
It's not too long, or too difficult, but there are four different endings! (And you can't die, so don't worry)
Have fun figuring out how to get out!
What you do know is: You have to get out of here!
''Rainbow room'' is my first game upload, and not too bad of an attempt, if I do say so myself...
It's not too long, or too difficult, but there are four different endings! (And you can't die, so don't worry)
Have fun figuring out how to get out!
Comment
Carrot
27 Jun 2013
Not bad - I managed to escape with the following ending
"You get the heck out of the building, and you try to remember the adress before you run off to find the nearest police station.
When you get there, it turns out they were notified of your call, and a search has been set up already.
The diary you took provides plenty of evidence against Cindy, and plenty to put Rob in witness protection.
Everyone thanks you for your bravery and quick thinking,
you've gotten a sociopath commited, and saved a promising athlete's life!"
Couple of spelling mistakes, but I can forgive them. Plenty (too many?) red herrings - I was expecting to have to build something out of the bits I got.
Love the item descriptions and the sarcasm.
Take a look at my inventory ;) (nice touch)
You are carrying:
A small key, a lingerie catalog, a fuse, a frying pan, a spoon, a fork, a knife, a spatula, a hacksaw, a roll of tape, a screwdriver, an empty box, a diary, a Ballerina outfit (worn), a pen and a tube of toothpaste.
"You get the heck out of the building, and you try to remember the adress before you run off to find the nearest police station.
When you get there, it turns out they were notified of your call, and a search has been set up already.
The diary you took provides plenty of evidence against Cindy, and plenty to put Rob in witness protection.
Everyone thanks you for your bravery and quick thinking,
you've gotten a sociopath commited, and saved a promising athlete's life!"
Couple of spelling mistakes, but I can forgive them. Plenty (too many?) red herrings - I was expecting to have to build something out of the bits I got.
Love the item descriptions and the sarcasm.
Take a look at my inventory ;) (nice touch)
You are carrying:
A small key, a lingerie catalog, a fuse, a frying pan, a spoon, a fork, a knife, a spatula, a hacksaw, a roll of tape, a screwdriver, an empty box, a diary, a Ballerina outfit (worn), a pen and a tube of toothpaste.
Comment
Wheelnut
07 Oct 2011
Comment
ekb
15 Mar 2011
Review
LinaLyssic
06 Mar 2011
Review
Laura1
26 Feb 2011
It's a good game, but I'm having trouble reaching the fuse under the couch. Am I supposed to put two things together, or am I not writing the correct command?
Also, my items consist of :small key, lingerie catalogue, frying pan, spoon, fork, knife, spatula, hacksaw, roll of tape, screwdriver, empty box, diary, ballerina outfit, pen.
Thanks!
Also, my items consist of :small key, lingerie catalogue, frying pan, spoon, fork, knife, spatula, hacksaw, roll of tape, screwdriver, empty box, diary, ballerina outfit, pen.
Thanks!
Comment
Wheelnut
12 Dec 2010
Comment
Wheelnut
12 Dec 2010
Comment
giantpanda
09 Dec 2010
Comment
giantpanda
09 Dec 2010
Comment
giantpanda
08 Dec 2010
Comment
miranda
06 Dec 2010
Comment
miranda
06 Dec 2010
i'm stumped. i've gone through all rooms, look in and under everything, tried turning things on, flipping switches... etc, but am 'stuck'. here is my inventory: catalog, frying pan, spoon, fork, spatula, knife, ballerina outfit, roll of tape, empty box, pen, hacksaw, and screwdriver.
i've tried using these items as well, to no avail. multiple visits to rooms to use things and look under things have proven unhelpful, too. a little hint?
i've tried using these items as well, to no avail. multiple visits to rooms to use things and look under things have proven unhelpful, too. a little hint?
Comment
Wheelnut
21 Nov 2010
Comment
Al
11 Nov 2010
Review
Tim Hamilton
06 Oct 2010
A good game. Kinda short. I like the story line and descriptions and how the story unfolds. The use item on item thing gets ruined as do other preset editor commands if you defined the command anywhere as a verb. For example if on one object you put use as a verb and then type some message when they use it.
I had the same problem with take or get when I first started using the editor.
To get around it you can do 2 things
1. Set up a command instead of putting in a verb in the object set up screen.
example command 'take #@thing#' puts the object in a string variable.
Then you can set up a case script or an if.
if #thing#='bucket' then do some script
else
execute a command as if it were typed in by the player
(click on the built-in quest comman box)
or
2. Don't add the verb into the first object screen.
use the optional set up screen instead.
in the case of 'use thing'.
its under things that items can be used on. under use item by itself.
Tim
I had the same problem with take or get when I first started using the editor.
To get around it you can do 2 things
1. Set up a command instead of putting in a verb in the object set up screen.
example command 'take #@thing#' puts the object in a string variable.
Then you can set up a case script or an if.
if #thing#='bucket' then do some script
else
execute a command as if it were typed in by the player
(click on the built-in quest comman box)
or
2. Don't add the verb into the first object screen.
use the optional set up screen instead.
in the case of 'use thing'.
its under things that items can be used on. under use item by itself.
Tim
Comment
Wheelnut
02 Oct 2010
Okay, I'll assume you're playing online, and you can't see what the diary says.
Here's what's on the pages:
-Page 1: The diary is Cindy's
-Page 2: Cindy meets boy, thinks he's her boyfriend
-Page 3: Cindy meets boy again, boy doesn't remember Cindy, Cindy doesn't believe it.
-Page 4: Cindy ''sees'' boy again, boy tells her to stop following him, Cindy still persists.
-Page 5: Scribbles and doodles, variations on the drawing on the front cover of the diary.
-Page 6: K.I.S.S.I.N.G. rhyme, with Cindy's and the boy's name filled in.
-Page 7: Variations on what Cindy's name would be if her and the boy got married. Not spelled out.
-Page 8: Cindy goes to boy's college, sees him flirting with a cheerleader, Cindy gets mad.
-Page 9: Newspaper article, ''cheerleader found dead, culprit still at large.'' Page is smudged with reddish brown fingerprints.
-Page 10: Police came to Cindy's house, she didn't tell them anything. Cindy installed door with color code.
-Page 11: Cindy's door keeps shorting out, bought cheap fuses, box came apart, one fuse rolled under couch, boy got restraining order against Cindy, Cindy plans to abduct someone at the mall to practice.
(If you want the full effect of the story; download)
You need to read the last page to be able to find the fuse that rolled UNDER the COUCH. Or else you can't LOOK there...
Here's what's on the pages:
-Page 1: The diary is Cindy's
-Page 2: Cindy meets boy, thinks he's her boyfriend
-Page 3: Cindy meets boy again, boy doesn't remember Cindy, Cindy doesn't believe it.
-Page 4: Cindy ''sees'' boy again, boy tells her to stop following him, Cindy still persists.
-Page 5: Scribbles and doodles, variations on the drawing on the front cover of the diary.
-Page 6: K.I.S.S.I.N.G. rhyme, with Cindy's and the boy's name filled in.
-Page 7: Variations on what Cindy's name would be if her and the boy got married. Not spelled out.
-Page 8: Cindy goes to boy's college, sees him flirting with a cheerleader, Cindy gets mad.
-Page 9: Newspaper article, ''cheerleader found dead, culprit still at large.'' Page is smudged with reddish brown fingerprints.
-Page 10: Police came to Cindy's house, she didn't tell them anything. Cindy installed door with color code.
-Page 11: Cindy's door keeps shorting out, bought cheap fuses, box came apart, one fuse rolled under couch, boy got restraining order against Cindy, Cindy plans to abduct someone at the mall to practice.
(If you want the full effect of the story; download)
You need to read the last page to be able to find the fuse that rolled UNDER the COUCH. Or else you can't LOOK there...
Comment
Wheelnut
19 Sep 2010
Comment
atp
15 Sep 2010
Comment
Wheelnut
05 Sep 2010
This is my first real, properly working game (sort of), so be gentle?
I know it's not too long, or too difficult, but I have managed to make it have four different endings, and a lot of excess bullshit, so have fun trying to figure it all out!
(Try bodily functions, or dancing, for instance)
IMPORTANT DEVELOPER NOTE:
-Nearing completion of the game, the ''Use *item* with *item* commands did not work any longer, so I had to work around that.
-The result of that fix is that, in order to use an object on another, you just have to type ''use'', followed by the item you're using. (example: ''use non-existent object'') Of course, you'd have to be in the room with the object you're using it on...
I know it's not too long, or too difficult, but I have managed to make it have four different endings, and a lot of excess bullshit, so have fun trying to figure it all out!
(Try bodily functions, or dancing, for instance)
IMPORTANT DEVELOPER NOTE:
-Nearing completion of the game, the ''Use *item* with *item* commands did not work any longer, so I had to work around that.
-The result of that fix is that, in order to use an object on another, you just have to type ''use'', followed by the item you're using. (example: ''use non-existent object'') Of course, you'd have to be in the room with the object you're using it on...
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Written by
Wheelnut
Plays
2373
Downloads
2120
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Quest 4.1
English
Published 05 Sep 2010
IFDB listing
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